Timoni West is a web designer in San Francisco.
This is her blog.

Examine her portfolio here, find some new music, or follow her on Twitter, Flickr, or other places around the internet.

Posts about design philosophy
February 1st, 2012
When presented with any problem, take the time to think about your own thinking. Examine your initial thoughts, explore the hows and why’s of your own thought process. Do this often
September 28th, 2011
We think the Mac will sell zillions, but we didn’t build the Mac for anybody else. We built it for ourselves. We were the group of people who were going to judge whether it was great or not. We weren’t going to go out and do market research. We just wanted to build the best thing we could build. When you’re a carpenter making a beautiful chest of drawers, you’re not going to use a piece of plywood on the back, even though it faces the wall and nobody will ever see it. You’ll know it’s there, so you’re going to use a beautiful piece of wood on the back. For you to sleep well at night, the aesthetic, the quality, has to be carried all the way through.

From Steve Jobs’s Best Quotes. I wonder if SJ amended this philosophy at all when he re-joined Apple.

August 18th, 2011

bobulate:

Eno on unadventure:

“In my normal life I’m a very unadventurous person,” Mr. Eno said. “I take the same walk every day and I eat in the same restaurants, and often eat exactly the same things in the same restaurants. I don’t adventure much except when I’m in the studio, and then I only want to adventure. I cannot bear doing something again, or thinking that I’m doing something again.”

August 15th, 2011
Before starting on a design, Mr. Cuervo sometimes will force himself to write out in sentences what the design or product is supposed to do. “Having it in written prose helps me frame the problems,” he said.
June 20th, 2011
I keep noticing the many parallels between UX design and film editing. As an editor, I was always looking for the right cut to optimize the flow. If a cut could be made from one shot to the next, and the viewer didn’t have to change their fixation from that cut, it was a happy thing. To create tension, you do the opposite. You also place stuff in the middle of the shot to make it feel more isolated and alone. As such, it makes total sense in the West to have the “comfort” or expected action to be nestled in the right corner of the uncomfortable, pay-attention-to-me, center-of-screen dialog box, eagerly awaiting your action to move the narrative along.
June 1st, 2011

startupquote:

Design is a career where you learn creative decision making.

- Biz Stone

May 25th, 2011

If we’ve learned anything from Facebook’s many redesign and privacy fiascoes, it’s that major overhauls of large websites don’t go over well. [Digg] tried to launch way too many things all at once, and the result was a buggy platform that frightened users.

There’s a reason there isn’t Twitter version 4. or Facebook version 4; they make changes to their websites with gradual phases and staggered rollouts, making it all seem like the same platform, when in reality everything has been overhauled at least a dozen times.

May 24th, 2011

Today I was driven insane by an article implying that Netflix could serve as a model for the music industry. I could go paragraph by paragraph and pick apart the argument, but that would be needlessly pedantic. I’ll quote one to exemplify what is wrong.

“With Netflix consumers have proven they will rent content – even re-run content – and stream it from the cloud. They will pay for digital content they could get for free through illegal means. They will pay if the service allows streaming through multiple devices – including mobile.”

With Netflix customers have not proven they will rent content. They have proven they will rent visual content. Visual content is a subset of the macro concept of content, and consumer behaviors in relation to such has no intrinsic corollary to aural, printed or other forms of content such as games. To put it another way, in the hierarchy of content, what applies to a sub-type does not necessarily apply to its siblings. This article uses this fallacy as a way to call for emulation of Netflix by music services.

There are two things you have to do to make people pause. The most important is to explain, as concisely as possible, what the hell your site is about…The other thing I repeat is to give people everything you’ve got, right away. If you have something impressive, try to put it on the front page, because that’s the only one most visitors will see.
February 1st, 2010
Think of and look at your work as though it were done by your enemy. If you look at it to admire it, you are lost.

— Samuel Butler, via boranikolic.com

Indeed. It’s much easier to fix your designs when you let them sit for a while, and come back disagreeing with them.